
Welcome to…
THE OTHER WORKS!
Simple projects that are too short for a mention in my portfolio, but still worthwhile to look at!… In my opinion… I hope you like it… Just give it a chance man, I spent longer than I should making funny non symmetrical shapes on this page.
Maya’s Wasteland in Fallout Puppet Animations
SOFTWARE USED:
Clip Studio Paint.
So back in 2024 when it was announced the release of the Fallout TV series, I made a few small animations placing my original characters in the Fallout universe. This was mostly an exercise to see if I would be able to make sort of a puppet animation using Clip Studio’s folders and keyframes. It is not as practical as using Toon Boom Harmony, but I was pretty happy with the results.
The Ultimate “Cuphead” Recap Cartoon
SOFTWARE USED:
Blender, and DaVinci Resolve Studio.
This was a project I worked on for the Youtube animator Yarcraft, they usually only work with 2D animation, but for this particular project they needed 3D for one of the scenes, so I hopped in to help. They shared with me the design they made for the 2D character, designed a 3D model that replicated the 2D style of it, and animated its downfall. That was super fun!.
The Pip-Boy Micro
SOFTWARE USED:
Lychee Slicer, Blender, and Clip Studio Paint.
So this was just a design challenge I made for myself. I was learning how to use my 3D printer, and I had this cheap smart watch, so I decided to try to make sort of like a “case” for it to look like a Pip-Boy from the Fallout games (Of course a much smaller and practical version of it, but you get the point). So I designed, modeled, printed and painted it on my own.

SOFTWARE USED:
Maya, Mudbox, and Premiere
I am currently pursuing a Bachelor of Arts Degree at Southern New Hampshire University. This was an assignment where I was tasked with creating an animated video game prop. The project included the designing, high poly modeling, low poly modeling, texturing, baking normals, and ofcourse, animating. Since it needed to be a prop for a theoretical, I thought of this old and rusty sci-fi-like checkpoint that has been overgrown by some sort of alien plant.
The Overgrown Checkpoint
